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AI Insights · Timothy · October 2022

Top 5 Voxel Games on Android in France: Q3 2022 Performance

Explore the performance of the top 5 voxel games on Android in France during Q3 2022, including trends in downloads, revenue, and active users.

Top 5 Voxel Games on Android in France: Q3 2022 Performance

During the third quarter of 2022, the top five voxel games on the Android platform in France showcased varying trends in downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower.

School Party Craft experienced a significant rise in weekly downloads, peaking at approximately 46.6K in early September before declining to 16.9K by the end of the quarter. Active users followed a similar trend, starting at 1.3K in late June and reaching a high of 65.2K in mid-September, then tapering off to 34.5K by late September.

Craft School: Monster Class saw a notable initial surge in weekly downloads, with 40K in mid-July, peaking at 42.5K the following week. However, downloads gradually decreased to around 3.8K by the end of September. Active users mirrored this pattern, beginning at 38.5K in mid-July and peaking at 47.1K before declining to 11.7K by the end of the quarter. Revenue for this game was minimal, with a peak of $9 in late July.

Craftsman: Building Craft maintained relatively stable download numbers throughout the quarter, peaking at 16.1K in late August before dropping to 5.1K by the end of September. Active users showed a consistent pattern, starting at 59.9K in late June and peaking at 86.9K in late August, before settling at 69.9K by the end of the quarter.

Mini Block Craft had steady weekly downloads, starting at 6.2K in late June, peaking at 11.5K in late August, and ending the quarter at around 8K. Active users followed a similar trajectory, beginning at 61K in late June, peaking at 77.6K in late August, and concluding the quarter at 65.7K.

Town Building Life Simulator saw its highest weekly downloads at 12.5K in late August, starting from 5.8K in late June and ending at 8K by the end of September. Active users increased from 23.7K in late June to a peak of 35.9K in late August, before decreasing to 26.9K by the end of the quarter. Revenue for this game peaked at $69 in late August.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022